Class: Balanced All-Rounder

Kliff Macduff

Mercenary captain built for adaptable frontline play, blending quick dual-sword pressure with heavier greatsword finishers.

Leader of the Greymane Camp mercenaries, Kliff is trying to reunite his scattered company and find his missing brother after the Black Bear assault.

Kliff Macduff
Stat Grid
Strength7
Agility7
Defense6
Spirit5
Luck5
Related Loadout Links
Weapon Compatibility

Compatible weapon classes currently tracked for this profile.

Dual SwordsGreatswordHalberdLongbowShield & Sword
Compatible Weapon Cards
Combat Ability Index
Flow Control

Weapon Swapping

Weapon swaps open rhythm transitions and reward faster pressure reads before the opponent can re-lock the lane.

Momentum Tool

Command Shouts

Callouts that coordinate lane pressure and restore control windows around weak engagement openings.

Control

Grapples

Close-range catch-and-return moments that punish exposed movement decisions.

Burst

Aerial Finishers

Jump-started enders that convert short contact into sustained pressure windows.

Counterplay

Abyss Powered Counters

Reactive openings that let precise defense become a direct route to momentum.

Boss Encounter Links
Builds CTA
Open Builds Guide